![]() ![]() Materials can be created by wiring together a set of over 140 nodes within a dedicated new Node Editor, although you can still use the existing Material Editor and have Cinema 4D build the node network for you. The longest-awaited change in Cinema 4D R20 is undoubtedly the new node-based material system, C4D being by some way the last of the major 3D applications to add support for a node-based workflow. New node-based material system and Uber Material The release, which is being demoed at Siggraph 2018, also extends Radeon ProRender, Cinema 4D’s built-in GPU-based render engine, adding support for motion blur, subsurface scattering and multi-pass rendering. Maxon has unveiled Cinema 4D R20, the new version of its modelling, animation and rendering software, adding a node-based material system, volumetric modelling, and a powerful new MoGraph Fields system. ![]() Scroll down for news of the commercial release. ![]()
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